Controls:

Left/Right Arrows -- Move

Spacebar/Up Arrow -- Jump/Wall Jump

R button -- Reload Current Room/Fun Button


This game was primarily made to demonstrate a mix of both my fundamentals for level design and show off a bit of my art and animation skills, as well as an opportunity to learn some basic C# coding on my own.

I initially stuck to doing a GameBoy themed game and art style primarily as a way to build fundamentals for pixel art, and I thought it would be cool to attempt to make art on a very limited palette (there's only 4 colors used).  I also wanted to include the 10:9 GameBoy aspect ratio, though, you can still play in 16:9 through fullscreen.

Anyways, this is my first time making a more technical game on my own, as I'm more used to primarily making art and animation.  If you could fill out the this feedback form and lemme know what you think, that would be really appreciated.

https://forms.gle/1EqJLRkVsVsg21mW9

I hope you can also make it to the end of the level, I made something cool for you there.


Song used: 12 PM - Animal Crossing: New Horizons (8-Bit Cover) by Tater-Tot Tunes

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